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At level 1 to 10 you should mainly be busy with doing Quests. The amount of money and experience you get from them, is enough to level without any grinding. You also get some nice armor and weapons from some, so don't miss out!
- Deposit items and gold you don't need at a Warehouseman. In case you die, you loose 1% of your money and if you are really unlucky you can even loose an item.
- [Side] Origin
- [Side] Break Through
- [Side] Aid
- [Side] Guards' Recommendation
- [Side] Join in the Battle
- [Side] First Aid
- [Side] Reward Announcement
- [Side] Shell of Myriapod
- [Side] Pedipalpi
- [Side] Iron-clad Vermin
- [Class] Training of Tornado
- [Side] Pick Mushrooms
- [Side] Mining Quest
- [Side] Smelting
- [Side] Herbalism
- [Side] Alchemical Refining
- [Q#A] Background of the General
- [Mystery] Final Test
- [Mystery] The More, The Better
- [Mystery] Miner's Entrustment
- [Mystery] Freaky Fisherman
Pages in category "Lv1-10"
The following 41 pages are in this category, out of 41 total.